Publications
Theses
PhD Thesis
Khan, V.J. (2009). Mediated awareness for intra-family communication (Doctoral dissertation). Eindhoven University of Technology, Eindhoven , The Netherlands. ISBN: 978-90-386-2043-5
P.D.Eng. Thesis
Khan, V.J. (2004). Trust factors for Vodafone : design guidelines to increase trust through the interface. Eindhoven University of Technology, Eindhoven , The Netherlands. ISBN: 90-444-0401-6
Computer Engineering Diploma Thesis
Khan, V.J. & Sintoris, C. (2000). e-DEDALUS: A dynamic tool for data publishing on the web. University of Patras, Patras, Greece.
Journals
- Raees, M., Meijerink, I., Lykourentzou, I., Khan, V.J., Papangelis, K. (2024). From explainable to interactive AI: A literature review on current trends in human-AI interaction. International Journal of Human-Computer Studies, 103301.
- Abbas, T., Gadiraju, U., Khan, V.J., & Markopoulos, P. (2022). Understanding User Perceptions of Response Delays in Crowd-Powered Conversational Systems. In Proceedings of the ACM on Human-Computer Interaction, (CSCW 2022).
- Lykourentzou, I., Vinella, F.L. , Ahmed, F. , Papastathis, C. , Papangelis, K. , Khan, V.J., & Masthoff, J. (2022). Self-Organization in Online Collaborative Work Settings. SAGE/ACM Collective Intelligence. https://doi.org/10.1177_26339137221078005
- Papangelis, K., Lykourentzou, I., Khan, V.J., Chamberlain, A., Cao, T., Saker, M., & Lalone, N. (2021). Locating Identities in Time: An Examination of the Formation and Impact of Temporality on Presentations of the Self through Location-Based Social Networks. ACM Transactions on Social Computing (TSC), 4(3), 1-23.
- Batalas, N., Khan, V.J., & Markopoulos, P. (2021). Executable HTML. Software X DOI: https://doi.org/10.1016/j.softx.2021.100691.
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Hannewijk, B., Vinella, F., Khan, V.J., Lykourentzou, I., Papangelis, K., & Masthoff, J. (2020). Capturing the City’s Heritage On-the-Go: Design Requirements for Mobile Crowdsourced Cultural Heritage. Sustainability, 2020, 12, 2429. Special Issue: "Technology-Powered Strategies for Sustainability of Cultural Heritage".
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Abbas, T., Khan, V.J., & Markopoulos, P. (2020). CoZ: A Crowd-Powered System for Social Robotics. Software X DOI: https://doi.org/10.1016/j.softx.2020.100421.
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Abbas, T., Khan, V.J., Gadiraju, U., Barakova, E. & Markopoulos, P. (2020). Crowd of Oz: A Crowd-powered Social Robotics System for Stress Management. Sensors, 20, 569.
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Abbas, T., Khan, V.J., & Markopoulos, P. (2020). Investigating the Crowd's Creativity for Creating On-Demand IoT Scenarios. International Journal of Human-Computer Interaction, DOI: 10.1080/10447318.2019.1709331.
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- Wang, Y., Papangelis, K., Lykourentzou, I., Liang, H.-N., Sadien, I., Demerouti, E., Khan, V.J. (2020). In Their Shoes: A Structured Analysis of Job Demands, Resources, Work Experiences, and Platform Commitment of Crowdworkers in China. Proceedings of the ACM on Human-Computer Interaction (PACMHCI), 4, GROUP, Article 07 (January 2020), 40 pages. DOI:https://doi.org/10.1145/3375187.
- Papangelis, K., Chamberlain, A., Khan, V.J., Lykourentzou, I., Saker, M., Liang, H.N., Sadien, I., Cao, T. (2020). Performing the Digital Self: Understanding Location-Based Social Networking, Territory, Space, and Identity in the City. ACM Trans. Comput.-Hum. Interact. 27, 1, Article 1 (January 2020), 26 pages. DOI:https://doi.org/10.1145/3364997
- Santos, C. P., Hutchinson, K., Khan, V.J., & Markopoulos, P. (2019). Profiling Personality Traits with Games. ACM Transactions on Interactive Intelligent Systems (TiiS), Volume 9 Issue 2-3, Article No.: 11, March 2019, ACM New York, NY, USA. ISSN:2160-6455 EISSN:2160-6463, doi: 10.1145/3230738.
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Batalas, N., Khan, V.J., Franzen, M., Markopoulos, P. & aan het Rot, M. (2019). Formal representation of ambulatory assessment protocols in HTML5 for human readability and computer execution. Behavior Research Methods, 1-16.
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- Santos, C. P., Khan, V.J., & Markopoulos, P. (2018). Profiling ethics orientation through play. Behaviour & Information Technology, 37, 926-935.
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à Campo, S., Khan V.J., Papangelis, K. & Markopoulos P. (2018). Community Heuristics for User Interface Evaluation of Crowdsourcing Platforms. Future Generation Computer Systems. https://doi.org/10.1016/j.future.2018.02.028.
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- Batalas, N., aan het Rot, M., Khan V.J., & Markopoulos P. (2018). Using TEMPEST: End-User Programming of Web-Based Ecological Momentary Assessment Protocols. Proceedings of the ACM on Human-Computer Interaction (PACMHCI) 2, EICS, Article 3 (June 2018), 24 pages. DOI: https://doi.org/10.1145/3179428
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Hühn A.E., Khan V.J., Ketelaar P., van 't Riet J., Konig R., Rozendaal E., Batalas N. & Markopoulos P., Does location congruence matter? A field study on the effects of location- based advertising on perceived AD intrusiveness, relevance & value, Computers in Human Behavior (2017), doi: 10.1016/j.chb.2017.03.003.
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- Khan, V.J., van de Kraan, T., van Leest, J., Mason, J., Aliakseyeu, D. (2016). Utilizing Virtual Environments for the Evaluation of Lighting Controls. Journal For Virtual Worlds Research, 9(1).
- Khan, V.J., Brouwer, R. (2016). The Relation between Customer Types in a Real Supermarket Compared to a Virtual Supermarket. Journal For Virtual Worlds Research, 9(1).
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van't Riet, J., Hühn, A., Ketelaar, P., Khan, V. J., Konig, R., Rozendaal, E., & Markopoulos, P. (2016). Investigating the effects of location-based advertising in the supermarket: Does goal congruence trump location congruence?. Journal of Interactive Advertising, 16(1), 31-43.
GET PDF WON JOURNAL'S BEST PAPER AWARD FOR 2016
- Khan, V.J., Bremmers, L., Fu, K., Stals, S., Swelsen, K., IJsselsteijn, W. (2012). KidzFrame: supporting awareness in the daycare. ACEEE International Journal on Information Technology, 2:2, pp.40-45, DOI:01.IJIT.2.2.69.
- Khan, V.J. & Markopoulos, P. (2012). Intra-family mediated awareness. International Journal of Mobile Human Computer Interaction, 4(1), pp.25-44.
- Markopoulos, P. & Khan, V.J. (2011). Sampling and Reconstructing User Experience. International Journal of Handheld Computing Research 2(3) pp.53-72, ISSN: 1947-9158
- Khan, V.J., Markopoulos, P., Eggen, B. & Metaxas, G. (2010). Evaluation of a pervasive awareness system designed for busy parents. Pervasive and mobile computing 6(5), pp. 537-558, ISSN 1574-1192, DOI: 10.1016/j.pmcj.2010.03.003.
- Khan, V.J. & Markopoulos, P. (2009). Busy families’ awareness needs. International Journal of Human-Computer Studies 67(2), pp. 139-153, ISSN 1071-5819, DOI: 10.1016/j.ijhcs.2008.09.006.
Edited Books
Macrotask Crowdsourcing
Khan, V.J., Papangelis K., Lykourentzou I., Markopoulos P. (eds). Macrotask Crowdsourcing. Human–Computer Interaction Series. Springer, Cham
EUD2017-Extended Abstracts
Khan, V.J., Soute, I., De Angeli, A., Piccinno, A., Bellucci, A. (2017). 6th International Symposium on End-User Development. Extended Abstracts. ISBN: 978-90-386-4317-5.
Book Chapters
- Khan VJ., Lykourentzou I., Metaxas G. (2021) A Six-Month, Multi-platform Investigation of Creative Crowdsourcing. In: Karapanos E., Gerken J., Kjeldskov J., Skov M.B. (eds) Advances in Longitudinal HCI Research. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-030-67322-2_11
- Lykourentzou I., Khan VJ., Papangelis K., Markopoulos P. (2019) Macrotask Crowdsourcing: An Integrated Definition. In Macrotask Crowdsourcing (pp. 1-13). Human–Computer Interaction Series. Springer, Cham.
- van der Lans, L., Ansems, E. L., & Khan, V. J. (2018). Paid Crowdsourcing as Concept and Content Generator to Enhance Museum Experiences. In Museum Experience Design (pp. 137-156). Springer, Cham.
- Khan, V.J., Dhillon, G., Piso, M., Schelle, K. (2016). Crowdsourcing user and design research. In Collaboration in Creative Design (pp. 121-148). Springer International Publishing, Switzerland.
- Hühn, A.E., Ketelaar, P., Khan, V.J., Lucero, A., van Gisbergen, M., Bouwknegt, H. (2012). Ad Intrusiveness of Location-Based Advertising - A Virtual Reconstruction. Advances in Advertising Research (Vol. III), pp. 191-207.
Conference Proceedings
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Wang, Y., Lykourentzou I., Chamberlain, A., Liang, H., Papangelis K., Saker, M., Khan V.J., Yong, Y. (2023). Tasks of a Different Color: How Crowdsourcing Practices Differ per Complex Task Type and Why This Matters. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23). Association for Computing Machinery, New York, NY, USA.
- Raees, M., Khan, V.J., Papangelis, K. (2023). Four Challenges for IML Designers: Lessons of an Interactive Customer Segmentation Prototype in a Global Manufacturing Company. In CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI ’23 Extended Abstracts). (34% acceptance rate on 968 submissions)
- Khan, V.J., Kalligas, K., Dumi Sigalas, D. & Sintoris, C. (2022). A B2C Bias for the B2B World: A Case Study of Employees’ and Customers’ UX of a B2B e-commerce Site. In CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI ’22 Extended Abstracts), April 29–May 05, 2022, New Orleans, LA, USA. ACM, New York, NY, USA, 7 pages. https://doi.org/10.1145/3491101.3503570. (33% acceptance rate on 96 submissions)
- Abbas, T., Gadiraju, U., Khan, V.J. & Markopoulos, P. (2021). Making Time Fly: Using Fillers to Improve Perceived Latency in Crowd-Powered Conversational Systems. Proceedings of the ninth AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2021). Association for the Advancement of Artificial Intelligence.
- Batalas N., Lykourentzou I., Khan VJ., Markopoulos P. (2021) Reconsidering End-User Development Definitions. In: Fogli D., Tetteroo D., Barricelli B.R., Borsci S., Markopoulos P., Papadopoulos G.A. (eds) End-User Development. IS-EUD 2021. Lecture Notes in Computer Science, vol 12724. Springer, Cham. https://doi.org/10.1007/978-3-030-79840-6_2
- Wang, Y., Papangelis K., Saker, M., Lykourentzou I., Khan V.J., Chamberlain, A., Yong, Y., Grudin, J. (2021). An Examination of the Work Practices of Crowdfarms. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (CHI ’21). Association for Computing Machinery, New York, NY, USA.
- Liu, Y., Van Bussel, T., Khan V.J., & Martens, J. B. (2021). Researching for GIS annotation: The design of a conversational annotation interface. In The Ninth International Symposium of Chinese CHI (pp. 72-82). https://doi.org/10.1145/3490355.3490363
- Abbas, T., Khan, V.J., Gadiraju, U. & Markopoulos, P. (2020). Trainbot: A Conversational Interface to Train Crowd Workers for Delivering On-Demand Therapy. Proceedings of the eighth AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2020). Association for the Advancement of Artificial Intelligence.
- Tsiakas, K., Barakova, E., Khan, V.J., & Markopoulos, P. (2020). BrainHood: towards an explainable recommendation system for self-regulated cognitive training in children. In Proceedings of the 13th ACM International Conference on PErvasive Technologies Related to Assistive Environments (PETRA '20). Association for Computing Machinery, New York, NY, USA, Article 73, 1–6. DOI:https://doi.org/10.1145/3389189.3398004.
- Smulders, B., Khan, V.J., van den Heuvel, R. (2020). Exploring Complementarity of Professional Information and Online Health Communities in an Application. In Companion Publication of the 2020 ACM on Designing Interactive Systems Conference (DIS’ 20 Companion). Association for Computing Machinery, New York, NY, USA, 49–53. DOI:https://doi.org/10.1145/3393914.3395853
- Abbas, T., Corpaccioli, G., Khan, V.J., Gadiraju, U., Barakova, E. & Markopoulos, P. (2020). How do People Perceive Privacy and Interaction Quality while Chatting with a Crowd-operated Robot? In Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’20). Association for Computing Machinery, New York, NY, USA, 84–86. DOI:https://doi.org/10.1145/3371382.3378332.
- Abbas, T., Khan, V.J., Gadiraju, U., Barakova, E. & Markopoulos, P. (2020). Crowd of Oz: A Crowd-powered Social Robotics System for Stress Management. In Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction (HRI ’20). Association for Computing Machinery, New York, NY, USA, 81–83. DOI:https://doi.org/10.1145/3371382.3378335.
- Wang, Y., Papangelis K., Saker, M., Lykourentzou I., Chamberlain, A., Khan V.J. (2020). Crowdsourcing in China: Exploring the Work Experiences of Solo Crowdworkers and Crowdfarm Workers. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–13. DOI:https://doi.org/10.1145/3313831.3376473
- Khan, V.J., Papangelis K., Markopoulos P. (2020). Completing A Crowdsourcing Task Instead Of An Assignment; What Do University Students Think? In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems Extended Abstracts (CHI ’20). Association for Computing Machinery, New York, NY, USA, 1–8. DOI:https://doi.org/10.1145/3334480.3375228.
- Seetsen W., Mavrommati I. & Khan V.J. (2019). CircuitsMaster: An online End-User Development environment for IoT electronics. In: Chatzigiannakis I., De Ruyter B., Mavrommati I. (eds) Ambient Intelligence. AmI 2019. Lecture Notes in Computer Science, vol 11912. Springer, Cham. DOI: https://doi.org/10.1007/978-3-030-34255-5_10
- Wang, Y., Papangelis K., Lykourentzou I., Khan V.J. (2019). The Changing Landscape of Crowdsourcing in China: From Individual Crowdworkers to Crowdfarms. CSCW 2019, Extended Abstracts 413-417. DOI: https://doi.org/10.1145/3311957.3359469.
- Santos, C.P., van Gaans, N.C.M.F., Khan, V.J., Markopoulos, P. (2019). Effects of advertisements and questionnaire interruptions on the player experience. In Proceedings of the IEEE Conference on Games (CoG) 2019.
- Verweij, D., Esteves, A., Bakker, S., Khan, V.J. (2019). Designing Motion Matching for Real-World Applications: Lessons from Realistic Deployments. In Proceedings of the ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI 2019). ACM, New York, NY, USA. (33% acceptance rate)
- Santos, C.P., Khan, V.J., Markopoulos, P. (2018). Interactive Narratives for Profiling Ethics Orientation. In Proceedings of the 36th European Conference on Cognitive Ergonomics (ECCE'18). ACM, New York, NY, USA, Article 14, 4 pages. DOI: https://doi.org/10.1145/3232078.3232081.
- Abbas, T., Khan, V.J., Tettero, D., Markopoulos, P. (2018). How Creative is the Crowd in Describing Smart Home Scenarios?. In Proceedings of the 2018 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA. DOI: https://doi.org/10.1145/3170427.3188509
- Papangelis, K., Sheng, Y., Liang, H., Chamberlain, A., Khan, V. J. & Cao, T. (2017). Unfolding the interplay of self-identity and expressions of territoriality in location-based social networks. In Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers (UbiComp '17). ACM, New York, NY, USA, 177-180. DOI: https://doi.org/10.1145/3123024.3123081
- Santos, C. P., van de Haterd, J., Hutchinson, K., Khan, V. J., & Markopoulos, P. (2017, June). GURaaS: An End-User Platform for Embedding Research Instruments into Games. In International Symposium on End User Development (pp. 34-48). Springer, Cham.
- Verweij, D., Khan, V.J., Esteves, A., Bakker, S. (2017). Multi-User Motion Matching Interaction for Interactive Television using Smartwatches. In Adjunct Publication of the ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX2017). ACM, New York, NY, USA, 67-68. DOI: https://doi.org/10.1145/3084289.3089906.
- Pereira Santos, C., Hutchinson, K., Khan, V. J., & Markopoulos, P. (2017, March). Measuring Self-Esteem with Games. In Proceedings of the 22nd International Conference on Intelligent User Interfaces (IUI '17). ACM, New York, NY, USA, 95-105. DOI: https://doi.org/10.1145/3025171.3025196. (23% acceptance rate)
- Verweij, D., Esteves, A., Khan, V.J., Bakker, S. (2017). WaveTrace: Motion Matching Input using Wrist-Worn Motion Sensors. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '17). ACM, New York, NY, USA, 2180-2186. DOI: https://doi.org/10.1145/3027063.3053161.
- Papangelis, K., Metzger, M., Sheng, Y., Liang, H., Chamberlain, A., Khan, V.J.. (2017). “Get Off My Lawn!” – Starting to Understand Territoriality in Location Based Mobile Games. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '17). ACM, New York, NY, USA, 1955-1961. DOI: https://doi.org/10.1145/3027063.3053154.
- de Feijter, D., Khan, V.J., van Gisbergen, M. (2016). Confessions of A "Guilty" Couch Potato: Understanding and Using Context to Optimize Binge-watching Behavior. Proc. In Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video (TVX '16). ACM, New York, NY, USA, 59-67. DOI: http://dx.doi.org/10.1145/2932206.2932216. (29% acceptance rate)
- Khan, V.J., Shahid, S., Bonné, D. (2016). Interactive Advertisements in an IoT Era. Proc. Intetain2016 8th International Conference on Intelligent Technologies for Interactive Entertainment, (pp 106-111). DOI: 10.1007/978-3-319-49616-0_10. Springer
- Manojlovic, S., Gavrilo, K., de Wit, J., Khan, V.J., Markopoulos, P. (2016). Exploring The Potential Of Children In Crowdsourcing. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems (pp. 1250-1256). ACM.
- Santos, C.P., Khan, V.J., Markopoulos, P. (2016). Inferring A Player's Need For Cognition From Hints. In Proceedings of the 21st International Conference on Intelligent User Interfaces (IUI '16). ACM, New York, NY, USA, 76-79. DOI=http://dx.doi.org/10.1145/2856767.2856805. (acceptance rate 24.39%)
- van der Kruys, B., & Khan, V. J. (2015). Kindle: How Gamification Can Motivate Jobseekers. In HCI in Business (pp. 481-492). Springer International Publishing.
- Nieuwdorp, H. J., Beresford, M., & Khan, V. J. (2014). An Investigation into Perception-Altering Lighting Concepts for Supporting Game Designers in Setting Certain Atmospheres Within a Videogame Environment. Ambient Intelligence, pp 125-139.
- Santos, C.P., Khan, V.J., Markopoulos, P. (2014). On utilizing player models to predict behavior in crowdsourcing tasks. In Social Informatics (pp. 448-451). Springer International Publishing.
- van Eekelen, W., van den Elst, J., Khan, V.J. (2014). Dynamic Layering Graphical Elements For Graphical Password Schemes. Creating the Difference: Proceedings of the Chi Sparks 2014 Conference, pp.65-73.
- van Eekelen, W., van den Elst, J., Khan, V.J. (2013). Picassopass: a Password Scheme Using a Dynamically Layered Combination of Graphical Elements. Proceedings ACM CHI2013, pp.1857-1862, ACM Press. DOI=10.1145/2468356.2468689.
- Khan, V.J., Pekelharing, M., Deslé, N. (2012). Efficient navigation in virtual environments A comparative study of two interaction techniques: the Magic Wand vs. the Human Joystick. IEEE Proceedings of 4th International Conference on Intelligent Human Computer Interaction, pp.1-5
- Hühn, A.E., Khan, V.J., Lucero, A., Ketelaar, P. (2012). On the Use of Virtual Environments for the Evaluation of Location-Based Applications. Proc. of ACM SIGCHI Conference on Human Factors in Computing Systems (CHI2012), pp. 2569-2578. (full paper - acceptance rate 23%, submitted papers: 1577).
- Khan, V.J., Bremmers, L., Fu, K., Stals, S., Swelsen, K., IJsselsteijn, W. (2011). KidzFrame: supporting awareness in the daycare. Proc. of International Conference on Advances in Computer Science (ACS 2011), pp.166-171.
- Hühn, A.E., Khan, V.J., Gisbergen van, M., Ketelaar, P., Nuijten, K. (2011). Mobile = Location = Effect. Proceedings ESOMAR 2011.
- Hühn, A.E., Khan, V.J., Ketelaar, P., Nuijten, K., Gisbergen van, M. (2011). The Effect of Location on Perceived Intrusiveness of Mobile Ads. Proceedings Chi-Sparks 2011.
- Khan, V.J., Markopoulos, P. & Spijksma, N. (2011). On the Use of Pervasive Computing to Support Patients with Obsessive Compulsive Disorder. Proceedings ACM CHI2011, pp. 1213 – 1218, ACM Press.
- Khan, V.J., Nuijten, K. & Deslé, N. (2011). Pervasive Evaluation Application within Virtual Environments. Proceedings of International Conference on Embedded Computing and Communication Systems, PECCS 2011, pp. 261-264.
- Khan, V.J., Markopoulos, P. & Eggen, B. (2009). An experience sampling study into awareness needs of busy families. Proc. HSI’09, IEEE, pp. 338 – 343, DOI 10.1109/HSI.2009.5091002.
- Khan, V.J., Metaxas, G., & Markopoulos, P. (2008). Pervasive awareness. Proceedings MobileHCI ’08. ACM, New York, NY, 519-521. 66.
- Khan, V.J., Markopoulos, P., Eggen, B., IJsselsteijn, W., & de Ruyter, B. (2008). Reconexp: a way to reduce the data loss of the experiencing sampling method. Proceedings, MobileHCI ’08. ACM, New York, NY, 471-476. 68.
- Kray, C., Bo Larsen, L., Olivier, P., Biemans, M., van Bunningen, A., Fetter, M., Jay, T., Khan, V.J., Leitner, G., Mulder, I., Muller, J., Plotz, T. & Irene de Vallejo, L. Evaluating Ubiquitous Systems with Users (Workshop Summary), Constructing Ambient Intelligence, Springer, (2008) pp. 63-74, ISBN: 978-3-540-85378-7.
- Khan, V.J. & Markopoulos, P. (2007). On the role of awareness systems for supporting parent involvement in young children’s schooling, Home Informatics and Telematics: ICT for The Next Billion, Proceeidngs HOIT 2007, Springer, 91-101, IFIP Book Series, Vol. 241, DOI 10.1007/978-0-387-73697-6_7.
- Khan V.J., Markopoulos, P., de Ruyter, B. & IJsselsteijn, W.A. (2007) Expected Information Needs of Parents for Pervasive Awareness Systems. Proceedings Ambient Intelligence 2007, LNCS, 332-339.
- Khan, V.J., Markopoulos, IJsselsteijn, W.A. (2007) Combining the Experience Sampling Method with the Day Reconstruction Method, Proceedings 11th CHI Nederland conference pp. 41 – 43.
- Khan, V.J., Markopoulos, P., Mota, S.A., IJsselsteijn, W.A. & de Ruyter, B. (2006). Intra-family communication needs; how can Awareness Systems provide support?, Proceedings IE06, Volume: 2, pp. 89-94, ISSN: 0537-9989.
- Bouras, C., Khan, V.J., Limperis, A. & Sintoris, C. (2003). Managing users and services using an LDAP based web-application. Proceedings Applied Informatics 2003 – Parallel and Distributed Computing and Networks, Innsbruck, Austria, 10 – 13 February 2003, pp. 773 – 778.
- Apostolopoulos, A., Bouras, C., Khan, V.J., Konidaris, A. & Sintoris, C. (2000). e-DEDALUS: A dynamic tool for data publishing on the web. Proceedings 2000 International Conference on Information Society in the 21st Century-Emerging Technologies and new Challenges(IS 2000), Aizu-Wakamatsu City, Fukushima, Japan, 5 – 8 November 2000, pp. 98 – 105.
Books
The Secrets of Essay Writing in Primary School
Παπαβασιλείου, Β.Κ. (2018). Τα Μυστικά των Λογοτεχνικών Εκθέσεων στο Δημοτικό Σχολείο. Eindhoven, The Netherlands. ISBN: 978-90-9031267-5
Είμαι ένας από τους εγγονούς του Βασίλειου Κ. Παπαβασιλείου. Ο παππούς μας έγραψε και μοιράστηκε μαζί μας το βιβλίο το οποίο ήταν το απόσταγμα της γνώσης του από όλες τις δεκαετίες που διέπρεψε ως δάσκαλος. Το αγαπημένο μάθημα του ήταν οι εκθέσεις και σε αυτό το βιβλίο παραθέτει τις γνώσεις του για την διδασκαλία του μαθήματος μαζί με 555 εκθέσεις που διατήρησε κατά την διάρκεια όλων αυτών των χρόνων. Με την ψηφιοποίηση αυτού του έργου ευελπιστώ να περάσω την γνώση αυτού του βιβλίου του παππού μου στα παιδιά μου και στη νέα γενεά. Αϊντχόφεν, Ολλανδία, Σεπτέμβριος 2018.
Reports
- Khan, V.J. (2013). Virtual Supermarkets, a review of academic papers.
- Khan, V.J., Markopoulos, P. (2009). Experience Sampling: A workbook about the method and the tools that support it. Technical report, Eindhoven. DOI:10.13140/2.1.1199.3923
- Khan, V.J. (2005). Researching Communication Needs and Practices between Divorced Parents and their Children.
Other
- Wang, Y., Papangelis, K., Lykourentzou, I., Khan, V.J., Saker, M., Yue, Y., Grudin, J. (2022). The Dawn of Crowdfarms. Communications of the ACM, August 2022, Vol. 65 No. 8, Pages 64-70, 10.1145/3490698.
- November 2016 White Paper on CrowdsourcingWeek, titled: Design for Crowdsourcing: Mechanics, Semantics and Guidelines.
- Khan, V.J. (2020). Leading by Design Thinking. LeadDigest.com
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